May 16, 2012, 01:32 PM // 13:32
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#41
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Jungle Guide
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Quote:
Originally Posted by Swingline
If anyone with knowledge about this new duping process then please tell Anet about it...
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It's in the same place it always is.
Technical/manpower issues aside with this I'm more curious why they aren't proactively banning.
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May 16, 2012, 03:29 PM // 15:29
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#42
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Wilds Pathfinder
Join Date: Mar 2006
Profession: Mo/Me
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I really believe it's those people who screw up the ecto/gem price
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May 16, 2012, 04:02 PM // 16:02
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#43
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Wilds Pathfinder
Join Date: May 2008
Location: UR MOM LOL
Guild: ATTACK OF THE KILLER TOMATOES
Profession: A/
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Quote:
Originally Posted by Daesu
Because how well they maintain their current (and only released) game will reflect on how well they will maintain GW2.
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No it doesn't really, they don't have the staff to work on both. GW2 is a huge project, and ANet is incredibly busy fixing bugs, GW1 isn't going to crash and burn, the duping will get fixed eventually. This isn't the first time this has happened.
Quote:
Originally Posted by Daesu
It also reflects on how much they deem current customer loyalty/relationship to be versus, how greedy they are for upcoming GW2 income.
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That must be why GW2 has a monthly 15 dollar subscription, because they're sooo greedy. Damn those ANet bastards. You've opened my eyes, their evil scheme is revealed..
You guys are little by little reminding me of the WoW forums.. that is not a good thing.
How about having a little patience and saying thanks for what 7 years of awesome for around 120 bucks if you bought the campaigns new like I did.
Last edited by ruk1a; May 16, 2012 at 04:05 PM // 16:05..
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May 16, 2012, 05:04 PM // 17:04
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#44
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Desert Nomad
Join Date: Mar 2010
Guild: Anna
Profession: A/
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Quote:
Originally Posted by ruk1a
How about having a little patience and saying thanks for what 7 years of awesome for around 120 bucks if you bought the campaigns new like I did.
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The little patience goes out after 3 years of waiting for the promise PvP changes .. Oh and the turtle is still bugged in FA and heroes are still cancel casting in PvE..( bugs that occurred 3 years ago).
We can't deny that they've tried to do stuff in PvE , but we can't deny 2 other things :
- the first 4 years have been much better than the last 3, especially in terms of cheating in PvE and PvP
- there were still many costumes, don't forget it
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May 16, 2012, 05:53 PM // 17:53
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#45
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Furnace Stoker
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Quote:
Originally Posted by ruk1a
...
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I totally disagree, if they care about their GW1 customer base more than GW2 money, they would have prioritized fixing this GW1 loophole above the GW2 release. Apparently their current customers come second place to money and greed.
Closer to GW2 release and we see GW1 maintenance gets left on the wayside. First our Live Team gets moved, then our weekly event update notes stopped (at least this one seems to come back for this weekend, but conflicts with the wiki info), etc. What's next? Duping exploit not addressed until much later?
Quote:
Originally Posted by Swingline
If anyone with knowledge about this new duping process then please tell Anet about it, they simply may not know where the problem is. Gw2 is probably keeping them from being able to work on it or even find it to begin with.
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Except that ANet already knows about this, this has been reported to them several times already.
Last edited by Daesu; May 16, 2012 at 06:02 PM // 18:02..
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May 16, 2012, 06:12 PM // 18:12
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#46
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Jungle Guide
Join Date: Mar 2006
Location: Trying to stay out of Ryuk's Death Note
Profession: N/R
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so now would be a good time to make vabbian armor with the prices so low?
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May 16, 2012, 06:40 PM // 18:40
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#47
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Italy
Guild: Demoni Creatori ONI
Profession: W/
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Quote:
Originally Posted by Tullzinski
so now would be a good time to make vabbian armor with the prices so low?
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even better time if u buy duped rub and sapphire.
the best if u dupe them but that's another story
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May 16, 2012, 10:02 PM // 22:02
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#49
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Desert Nomad
Join Date: Oct 2005
Location: Holland
Guild: [GaMe]
Profession: Rt/
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i have just a few words:
the duping isnt that bad anymore, as most people left GW by now AND they dealt with it before, and i didnt see GW die after they took their time to get rid of duping
then 1 quote from stumme:
Quote:
Hey all, I wanted to share some news with everyone. As I’m sure you guys are all aware, we here at ArenaNet have really been ramping up on Guild Wars 2 in anticipation of our release this year. In order to ensure that we are putting out the best possible game, we here at the studio are going all hands on deck - this means that the Live Team will be shifting much of its focus to support the GW2 team. We’re going to be pretty busy, but we will still support the live game with balance updates and bug fixes – there’s also something special planned for our 7th Anniversary. I hope you’re all excited for it, and we’re really looking forward to seeing you all in GW and GW2!
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thats official, so GW isnt going to be left alone, its just gonna be less looked at, at the moment
most people who always had faith in Anet surely show they dont have faith in them in these kinds of topic
they will fix the duping for sure, it just takes time AND they have but a few working on GW, as GW2 at the moment needs more attention
after GW2 release, i bet they work a bit more toward GW, slowly
they just gotta regroup and slowly see who'll go back to GW once its done
this will take a long time maybe, but i have never seen any other MMO having this kinda team who keeps the older game going on as much as they may do
i bet they will give us bigger updates (no expansions or campaigns) so that we in GW can have more fun even after GW2 got released
man, for such faithful community, we sure have alot who dont believe in Anet as much as they tell us o_O
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May 16, 2012, 10:06 PM // 22:06
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#50
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Ascalonian Squire
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Quote:
they will fix the duping for sure, it just takes time AND they have but a few working on GW
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they already fixed it as stated in my link above
and pretty fast though!
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May 16, 2012, 10:39 PM // 22:39
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#51
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Desert Nomad
Join Date: Oct 2005
Location: Holland
Guild: [GaMe]
Profession: Rt/
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Quote:
Originally Posted by Example
they already fixed it as stated in my link above
and pretty fast though!
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*oh they did?
well, i didnt mean just that, i meant they keep GW going with anything, any kinds of needed changes will be made even after GW2 release
if they already fixed it, why are people still talking like they never fixed stuff when needed
* i dunno much about duping and such, i know its method (from hearing/reading), but i never done it and never will do so... besides, it doesnt even work anymore.... i hope
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May 16, 2012, 10:49 PM // 22:49
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#52
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Furnace Stoker
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Quote:
Originally Posted by Example
they already fixed it as stated in my link above
and pretty fast though!
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Cool! If that is the case then thank you ANet for still not forgetting about your GW1 customers.
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May 16, 2012, 11:35 PM // 23:35
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#53
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Forge Runner
Join Date: Sep 2010
Location: Somewhere far away from you
Guild: The Mirror of Reason[SNOW]
Profession: W/
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Quote:
Originally Posted by Example
they already fixed it as stated in my link above
and pretty fast though!
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Well if it is true Im glad they fixed it. Some skepticism still exists as to whether or not they truly fixed it though because of their dodgyness to call it a crash bug fix instead of saying fixed an exploit.
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May 17, 2012, 01:03 AM // 01:03
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#54
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Italy
Guild: Demoni Creatori ONI
Profession: W/
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Quote:
Originally Posted by zwei2stein
Ideally, you report it to anet and give them deadline after which you will publicize it and make exploit tool available to public.
That is pretty much only responsible thing you can do: Force them to solve it, but give them ability to do it quietly before it becomes very visible issue.
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ppl don't have to force anet but trust them obv this timeline have to be true
sometimes u can obtain things without forcing other, that's the good things in world
quote
Timeline:
Item Creation exploit was discovered on 9th of may around 11pm by someone
Someone leaked it in the evening of the 10th
11.05.2012, 20:50 - Martin Kerstein got informed about it on Wartower
~ 11pm Guild Wars was taken down for "emergency maintenance"
a patch was applied that disabled the NPC's needed to perform the item creation - Stephane Lo Presti called it a "Crash bug fix"
two hours later ArenaNet patched again, re enabling the NPCs, but fixed the exploit - Stephane Lo Presti called it "Crash bug fix nr 2"
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May 17, 2012, 06:54 AM // 06:54
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#55
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Quote:
Originally Posted by Oni-Claire
ppl don't have to force anet but trust them obv this timeline have to be true
sometimes u can obtain things without forcing other, that's the good things in world
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That is true, but what I outlined is universally agreed way of handling exploits and trusting or not trusting company to do the right and responsible thing should not be factor here - this is how it is done.
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May 17, 2012, 07:18 AM // 07:18
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#56
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Italy
Guild: Demoni Creatori ONI
Profession: W/
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Quote:
Originally Posted by zwei2stein
That is true, but what I outlined is universally agreed way of handling exploits and trusting or not trusting company to do the right and responsible thing should not be factor here - this is how it is done.
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meh, just couse what U outlined is universally the way of handling exploits doesn't mean it's the good way.
couse we had 2 days of duping after that anet did something about it
if someone like u posted somewhere "how to dupe couse anet is bad and won't fix until everybody duping " we prob had more ppl duping more ban (if they are actually banning for this) and more problem in the game.
but that's they way of handling esploits
meh and more meh
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May 17, 2012, 08:32 AM // 08:32
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#57
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Furnace Stoker
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Quote:
Originally Posted by Oni-Claire
ppl don't have to force anet but trust them obv this timeline have to be true
sometimes u can obtain things without forcing other, that's the good things in world
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Ideally that should be true but not every situation that happens in this world is IDEAL. Historically, not every company has addressed their bugs promptly, and many of their customers had their systems compromised in the process.
At least this is fixed, hopefully.
Quote:
Originally Posted by Swingline
Well if it is true Im glad they fixed it. Some skepticism still exists as to whether or not they truly fixed it though because of their dodgyness to call it a crash bug fix instead of saying fixed an exploit.
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Usually security patches that fix certain exploits are publicized, but ANet probably has a different policy.
Last edited by Daesu; May 17, 2012 at 08:38 AM // 08:38..
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May 17, 2012, 08:52 AM // 08:52
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#58
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Frost Gate Guardian
Join Date: Oct 2011
Location: Reykjavik, IS
Guild: [Hero]
Profession: R/Rt
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Another game I used to play used to update the code to mark accounts that had done dodgy stuff for about 24 hours before they implemented the fix, so that they could sit and watch who was responsible and then go back afterwards, ban them and patch things up...maybe that second update was something similar.
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May 17, 2012, 12:38 PM // 12:38
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#59
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Ascalonian Squire
Join Date: May 2012
Location: Shpongholia
Guild: DMT
Profession: W/
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Quote:
Originally Posted by Kada
Another game I used to play used to update the code to mark accounts that had done dodgy stuff for about 24 hours before they implemented the fix, so that they could sit and watch who was responsible and then go back afterwards, ban them and patch things up...maybe that second update was something similar.
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that sounds like a good system to catch haxors
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May 17, 2012, 12:40 PM // 12:40
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#60
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Furnace Stoker
Join Date: Aug 2008
Location: Ign: Miniature Julia
Guild: Teh Academy[PhD]
Profession: W/
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Quote:
Originally Posted by Shpongle
that sounds like a good system to catch haxors
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Then i would be marked due to that i transfer 500-600k daily throughout my accounts.
But sounds ok, with some fixes.
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